Inquiry and problem solving are at the heart of MYP Design at TIS. Design is one of the eight subject groups in the MYP with defined aims, objectives and assessment criteria. There are two areas of study within Design offered at TIS; these are Product Design and Digital Design. During the five year Design course in Grades 6 – 10, students are given the opportunity to develop a range of skills within these two areas, to identify, understand and to effectively solve a range of design problems.
The aims of MYP design are to encourage and enable students to:
- enjoy the design process; develop an appreciation of its elegance and power.
- develop knowledge, understanding and skills from different disciplines which are applied to design.
- use and apply technology effectively as a means to access, process and communicate information, model and create solutions, and to solve problems using the design cycle.
- develop an appreciation of the impact of design innovations for life, global society and environments
- appreciate past, present and emerging design within cultural, political, social, historical and environmental contexts.
- develop respect for others’ viewpoints and appreciate alternative solutions to problems.
- act with integrity and honesty, and take responsibility for their own actions developing effective working practices.
How do students learn in Design?
Students will use the MYP Design Cycle to find solutions to design questions; this process promotes an inquiry-based and practical approach to learning.
Design at TIS is about developing thinking skills and applying these within authentic hands-on units, so that students can demonstrate knowledge and understanding in practical outcomes.
A product/solution can be defined as a model, prototype, product or system that students have generated independently. This means that MYP Design expects students to become actively involved in and to focus on the whole design process rather than just on the final products/solutions. In this way students become aware of how to apply knowledge through the challenge of practical activity. This helps students to develop not only the skills of real world application but also creative and critical thinking strategies.
Resources at TIS
The Design rooms have ergonomic workbenches adapted to students’ needs and are equipped with machines for the manipulation of materials: fretsaws, sanders, pillar drill, strip heater, sewing machines and hand tools that will allow the creation of prototypes.
The department has access to a class set of laptops which allow flexible integration of digital design skills into each unit. Projects are also partially developed using computer software such as Sketch Up and Adobe Photoshop to aid the design process.
- Grade 6: Animal Magnets, Gliders, Rubber Band Car, Humanitarian Logos, I Need Shelter.
- Grade 7: Cultural Pattern Box, Mobile Device Holder, Automata, Free Choice Unit, Textiles Weaving.
- Grade 8: Motivational Poster, Structures and Forces, Slogan Bag, Perpetual Calendar, Eco Label.
- Grade 9: Interior Design, Open Design Unit, Compact Living.
- Grade 10: Educational Product, Ergonomic Computer Product, Community and Service Project.